Still, having recently gotten back more into dungeon crawl-style gaming, I decided to pull it out and give it a whirl. The results: it's just as much of a pain as I imagined. It creates results that are just as ridiculous as I imagined. I gave up on using it after an hour or so. And I still came out thinking it's a great product.
Showing posts with label adventure ideas. Show all posts
Showing posts with label adventure ideas. Show all posts
Wednesday, October 03, 2012
Building a Random Dungeon with Central Casting
At some point in the past, I ended up with a copy of a Task Force Games product called Central Casting: Dungeons
, a random dungeon construction module from the early 90's. Despite having had it in among my RPG gear for many years, I had never really used it in the way that it was intended- to generate a complete random dungeon- but had instead just browsed through it, maybe occasionally using a floor plan for a room to fit into an existing game. It always appeared needlessly complex- rolling for corridor lengths, rolling for random rooms, rolling for room sizes and treasure and encounters- and likely to produce nonsense results that, even for the RPG world, seemed implausible in a real structure.
Still, having recently gotten back more into dungeon crawl-style gaming, I decided to pull it out and give it a whirl. The results: it's just as much of a pain as I imagined. It creates results that are just as ridiculous as I imagined. I gave up on using it after an hour or so. And I still came out thinking it's a great product.
Still, having recently gotten back more into dungeon crawl-style gaming, I decided to pull it out and give it a whirl. The results: it's just as much of a pain as I imagined. It creates results that are just as ridiculous as I imagined. I gave up on using it after an hour or so. And I still came out thinking it's a great product.
Labels:
adventure,
adventure ideas,
Central Casting,
dungeon,
dungeon crawl,
random table
Wednesday, September 12, 2012
Xen'drik Story Hooks
Cleaning out an old folder of gaming stuff today. Below were some story hooks for adventuring in Xen'drik in Eberron that at some point I may or may not have posted to a WotC forum. These range from ideas for full-blown adventures to ideas for small encounters that might occur while parties are on the move between objectives.
Labels:
3e,
adventure,
adventure hooks,
adventure ideas,
DnD,
Eberron,
story hooks,
WotC,
Xen'drik
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