Showing posts with label 40k. Show all posts
Showing posts with label 40k. Show all posts

Wednesday, March 15, 2006

40KRP: A Few More Details

Few more details about the release schedule and supplements for the 40k RPG emerging from the GAMA Trade Show posted here. Seems that in the 18 month gap (!) between the release of the three main games, we can expect 4-6 supplements and some web material. That comes out to four years before we'll see the release of the final core game book (apparently dealing with the elite marines of the Deathwatch unit), with between 10 and 14 books in publication before the last core game hits the shelves.

The schedule presents some interesting problems in itself. While older gamers and fans of the Inquisitor game will probably be most interested by the Inquisitor-type and Rogue Trader games, younger games and new players will most likely be drawn primarily to the opportunity to play a Space Marine, and will not be too happy with the early games if there aren't opportunities along these lines introduced in the first couple of games. BI must be pretty confident that the enthusiasm for a 40k RPG will overcome the 'wait and see' tendencies of gamers that realize that there is quite a bit of cash that will have to be put forth to pick up books in each line. I'm also wondering how they will handle the three core books; putting all the core rules in each book would optimize people being able to focus just on the game that they're most interested in, but would involve duplicating a lot of material and irritating players who want to try out more than one game. On the other hand, taking the d20 "the D&D Player's Handbook is required to play this game about telekinetic ninjas in a futuristic dystopia" approach could elicit some groans from folks who don't want to lay out the cash for, say, Dark Heresy just so they can play Rogue Trader.

It will be interesting to see how it plays out, and we can look forward to a full year of speculation and rumors in the meantime.

Tuesday, March 14, 2006

Warhammer 40k RPG Announced

Press release posted on Black Industries page today announced the publication, at long last, of a Warhammer 40,000 RPG, titled Dark Heresy. There's been a lot of speculation on the forums that a 40k RPG was waiting in the wings; the mention of the 40k property in the early announcements from BI and Green Ronin made it sound like a likely outcome.

From the press release, it sounds like the RPG will probably be borrowing a bit from Games Workshop's Inquisitor skirmish game, which had a fair number of RPG elements to it when it came out. Future expansions- oddly described as "two further games"- will revisit the Rogue Traders of the early, early days of 40k, as well as one of the branches of the Space Marines (the elite Deathwatch marines).

Over the years there have been several unofficial attempts to create a 40k ruleset. Some have used the WFRP system (which will be the basis for the new BI game), and some have used homebrew systems, or other published rulesets (there's at least one d20 conversion floating out there on the net). One of the big issues that always comes up is scale. While certain games (Ars Magica, Buffy, and to a lesser degree WFRP) have dealt more or less successfully with having player characters of wildly differing power levels in the same game, 40k presents a more serious challenge. Players drawn in from the 40k tabletop game are going to want to play the types of critters that they've seen in their armies. But characters like Space Marines are a far cry more powerful than the sorts of characters to be depicted in the first version of the 40k RPG rules- members of an Inquisitor's warband. It will be interesting to see how BI handles the scaling issues- this may be why they're referring to the expansions for the 40k RPG as separate games.

An interesting development, though certainly not unexpected. I'm eager to see more details about what Dark Heresy is going to look and play like. Just as long as it doesn't push back the schedule for any WFRP products... ;)